All work

CASE 002 · Multi-view Environment Relighting

Coffee Shop

Three-camera environment relight. Cold exterior, warm interior.

RoleLighting Artist · Self-directed study
EngineUnreal Engine 5 · Lumen
Environment AssetCoffee Shop Environment · Leartes Studios · Fab
My WorkLighting · Camera adjustments · Presentation
ScopeThree-camera relighting study
FocusCold exterior · Warm islands
01

Final

Select an image to view the full size.

02

Intent

Turn a neutral café into a late-night interior.

Challenge

Many visible sources can flatten the image; all three cameras also need the same hierarchy.

Approach

Two main groups: cold exterior ambience and warm table islands.

03

Reference

Mood, color temperature, and practical-light range.

04

Original / Blackout

Original fog and window shadows removed.

05

Isolation

Both groups checked from cameras A, B, and C.

06

Multi-view

Camera C: 11.88 mm → 28 mm, with a lower angle.

07

Breakdown

I also left out the author's Rect Light window projection in camera B. It was too dominant and competed with the table practicals. The relight developed mainly through subtraction rather than adding more lights.

Remove fog

Restore the separation between cold exterior and warm interior.

Subtract

Drop the strong window projection and keep two main lighting groups.

Camera

Change camera C from 11.88 mm to 28 mm and revise the angle.

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